// Flash bestand met lettertype definiëren
// Configuratie zie http://wiki.novemberborn.net/sifr3/JavaScript+Configuration
var font = {
	src:'/site/swf/sifr-myriad.swf'
}
// Flash activeren
sIFR.activate(font);

// sIFR activeren
// Vertikaal menu
sIFR.replace(font, {
    // css selector
    selector: '.sifrMe',
	// CSS opmaak definiëren
    css: [ 
		'.sIFR-root { color:#083069; letter-spacing:3; font-weight: normal; text-transform: uppercase; padding:0;background-color:transparent;}'    // .sIFR-root geldt voor alle elementen binnen selectie
		,'a { color: #999999;}'    // opmaak van koppelingen binnen de selectie
		,'a:hover {color:#ffcc99;}'	// opmaak koppeling wanneer aangewezen
    ]
    ,tuneHeight: "0" 		//Aanpassen hoogte van flash film
    ,offsetTop: "0" 		//Aanpassen van bovenste positie van tekst
    ,fitExactly: true 	// Breedte van Flash film moet juist tekstbreedte zijn ipv 100%
    ,transparent: true	// Achtergrond transparant maken, alternatief: wmode : "transparent"
    ,filters: {				// zie http://wiki.novemberborn.net/sifr3/Filters
GlowFilter: {
	 strength:2				//The strength of the imprint or spread. The higher the value, the more color is imprinted and the stronger the contrast between the glow and the background. Valid values are 0 to 255. The default is 2.
     ,blurY:4				//The amount of horizontal/vertical blur. Valid values are 0 to 255 (floating point). The default value is 6. Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized to render more quickly than other values.
     ,blurX:4
     ,knockout:false		// true = Object vervangen door achtergrondkleur
     ,inner:false
     ,quality:2				//The number of times to apply the filter. Valid values are 0 to 15. The default value is 1, which is equivalent to low quality. A value of 2 is medium quality, and a value of 3 is high quality. Filters with lower values are rendered more quickly.
     ,alpha:0.5				//The alpha transparency value for the color. Valid values are 0 to 1. For example, .25 sets a transparency value of 25%. The default value is 1.
     ,color:0x083069		//The color of the glow. Valid values are in the hexadecimal format 0xRRGGBB. The default value is 0xFF0000.
}
	}
});
/*
 * Mogelijke filters
 */
/*
 		DropShadow: { 
			distance: 1			// Afstand van schaduw in px
			,angle: 45			// hoek in graden (0-360)
			,color: 0x000000	// kleur van schaduw
			,alpha: 1			//zichtbaarheid: 0=transparant, .75 = 75%, 1=volledig zichtbaar
			,blurX: 0			// vervagen horizontaal (0-255)
			,blurY: 0			// vervagen vertikaal (0-255)
			,strength: 1		// Hoe hoger hoe sterker de schaduw (0-255)
			,quality:1			// Aantal keer dat filter toegepast wordt (1 laagste kwal -3 beste kwal)
			,inner:false		// Binnenschaduw (geen schaduw aan buitenkant dan)
			,knockout: false	// true = Object vervangen door achtergrondkleur
			,hideObject: false		// verbergt het oorspronkelijk object, enkel schaduw blijft bestaan
		}

GlowFilter: {
	 strength:2				//The strength of the imprint or spread. The higher the value, the more color is imprinted and the stronger the contrast between the glow and the background. Valid values are 0 to 255. The default is 2.
    ,blurY:4				//The amount of horizontal/vertical blur. Valid values are 0 to 255 (floating point). The default value is 6. Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized to render more quickly than other values.
    ,blurX:4
    ,knockout:false		// true = Object vervangen door achtergrondkleur
    ,inner:false
    ,quality:2				//The number of times to apply the filter. Valid values are 0 to 15. The default value is 1, which is equivalent to low quality. A value of 2 is medium quality, and a value of 3 is high quality. Filters with lower values are rendered more quickly.
    ,alpha:1				//The alpha transparency value for the color. Valid values are 0 to 1. For example, .25 sets a transparency value of 25%. The default value is 1.
    ,color:0x00ff00		//The color of the glow. Valid values are in the hexadecimal format 0xRRGGBB. The default value is 0xFF0000.
}
 */
 
 // Header taalkeuze
sIFR.replace(font, {
    // css selector
    selector: '.sifrMeTaalkeuze',
	// CSS opmaak definiëren
    css: [ 
		'.sIFR-root { color:#083069; letter-spacing:4; font-weight: normal; text-transform: uppercase; padding:0;background-color:transparent;}'    // .sIFR-root geldt voor alle elementen binnen selectie
		,'a { color: #999999;}'    // opmaak van koppelingen binnen de selectie
		,'a:hover {color:#ffcc99;}'	// opmaak koppeling wanneer aangewezen
    ]
    ,tuneHeight: "0" 		//Aanpassen hoogte van flash film
    ,offsetTop: "0" 		//Aanpassen van bovenste positie van tekst
    ,fitExactly: true 	// Breedte van Flash film moet juist tekstbreedte zijn ipv 100%
    ,transparent: true	// Achtergrond transparant maken, alternatief: wmode : "transparent"
    ,filters: {				// zie http://wiki.novemberborn.net/sifr3/Filters
GlowFilter: {
	 strength:2				//The strength of the imprint or spread. The higher the value, the more color is imprinted and the stronger the contrast between the glow and the background. Valid values are 0 to 255. The default is 2.
     ,blurY:4				//The amount of horizontal/vertical blur. Valid values are 0 to 255 (floating point). The default value is 6. Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized to render more quickly than other values.
     ,blurX:4
     ,knockout:false		// true = Object vervangen door achtergrondkleur
     ,inner:false
     ,quality:2				//The number of times to apply the filter. Valid values are 0 to 15. The default value is 1, which is equivalent to low quality. A value of 2 is medium quality, and a value of 3 is high quality. Filters with lower values are rendered more quickly.
     ,alpha:0.5				//The alpha transparency value for the color. Valid values are 0 to 1. For example, .25 sets a transparency value of 25%. The default value is 1.
     ,color:0x083069		//The color of the glow. Valid values are in the hexadecimal format 0xRRGGBB. The default value is 0xFF0000.
}
	}
});

/*
 * Mogelijke filters
 */
/*
 		DropShadow: { 
			distance: 1			// Afstand van schaduw in px
			,angle: 45			// hoek in graden (0-360)
			,color: 0x000000	// kleur van schaduw
			,alpha: 1			//zichtbaarheid: 0=transparant, .75 = 75%, 1=volledig zichtbaar
			,blurX: 0			// vervagen horizontaal (0-255)
			,blurY: 0			// vervagen vertikaal (0-255)
			,strength: 1		// Hoe hoger hoe sterker de schaduw (0-255)
			,quality:1			// Aantal keer dat filter toegepast wordt (1 laagste kwal -3 beste kwal)
			,inner:false		// Binnenschaduw (geen schaduw aan buitenkant dan)
			,knockout: false	// true = Object vervangen door achtergrondkleur
			,hideObject: false		// verbergt het oorspronkelijk object, enkel schaduw blijft bestaan
		}

GlowFilter: {
	 strength:2				//The strength of the imprint or spread. The higher the value, the more color is imprinted and the stronger the contrast between the glow and the background. Valid values are 0 to 255. The default is 2.
    ,blurY:4				//The amount of horizontal/vertical blur. Valid values are 0 to 255 (floating point). The default value is 6. Values that are a power of 2 (such as 2, 4, 8, 16 and 32) are optimized to render more quickly than other values.
    ,blurX:4
    ,knockout:false		// true = Object vervangen door achtergrondkleur
    ,inner:false
    ,quality:2				//The number of times to apply the filter. Valid values are 0 to 15. The default value is 1, which is equivalent to low quality. A value of 2 is medium quality, and a value of 3 is high quality. Filters with lower values are rendered more quickly.
    ,alpha:1				//The alpha transparency value for the color. Valid values are 0 to 1. For example, .25 sets a transparency value of 25%. The default value is 1.
    ,color:0x00ff00		//The color of the glow. Valid values are in the hexadecimal format 0xRRGGBB. The default value is 0xFF0000.
}
 */
